Thus, for my last couple of replays I’ve been trying to come up with something as close as possible to a canon mission order - one that would make the story flow gradually, one in which the decisions Jimmy and co take would make the most sense, one in which there is at least something similar to character development. I could go on with a load of examples, but I’m pretty sure that everyone on this forum knows what I’m talking about. Similarly, Jimmy and Tosh could chat like they are best buddies and just a mission later they would be mistrusting and throwing aggresive remarks towards each other.
For instance you can have Matt and the crew congratulating Raynor about his leadership and vision after one mission and on the very next one you see him as a drunken mess of a person and everyone blames him that he can’t get his priorities straight. However, the one thing that has been bothering me about the campaign is that depending on your mission order choice the story can get extremely illogical and messy. WoL is definitely my favourite out of the three for a solid bunch of reasons. Even though I gave up on competitive multiplayer shortly after LotV came out, I’ve been replaying the campaigns once or twice a year.
I’ve been playing SC2 on my EU account pretty much since the game was released (I’ve also been playing SC1 since 2000, but that’s another topic ).